Options
All
  • Public
  • Public/Protected
  • All
Menu

Class RadialTile

x: angle position y: radius position z: radius width w: angular length

Hierarchy

Implements

Index

Constructors

constructor

Properties

Private tiles

tiles: AnyTile[] = []

x

y

z

Static directions

directions: Directions<RadialTile> = [[Axes4.N, new RadialTile(0, -1, 0)],[Axes4.S, new RadialTile(0, 1, 0)],[Axes4.E, new RadialTile(1, 0, 0)],[Axes4.W, new RadialTile(-1, 0, 0)]]

Accessors

key

  • get key(): string

value

Methods

add

cubeLength

directions

distance

equals

neighbors

round

scale

shift

toString

  • toString(): string